Engineering

Senior Gameplay Programmer – [For Honor]

Ubisoft

Montreal, Québec, Canada
Full-time, Mid-Senior Level
Remote: No

Company Description

Job Description

As a Gameplay Programmer on For Honor at Ubi Montreal, you’ll directly contribute to the ongoing growth of our unique multiplayer fighting experience. You’ll join a talented and versatile team working on seasonal content (heroes, events, MTX assets), new player-facing features, and continuous improvements to our content production pipeline.

Within the team, we regularly rotate responsibilities so that each member can contribute to different aspects of production and share their expertise with others. If you’d like to have a tangible impact on the future of For Honor and be part of a human-sized, agile team, we’re excited to hear from you.

What you’ll do

  • Code and maintain gameplay systems aligned with the game’s vision.
  • Contribute to seasonal content production (heroes, events, MTX).
  • Develop new player-focused features.
  • Improve the content production pipeline.
  • Collaborate with game designers, artists, and animators to bring ideas to life.
  • Fix technical issues and optimize existing code.
  • Document your work to ensure sustainability and facilitate knowledge sharing.

Job Qualifications

What you bring to the team

  • Bachelor’s degree in Computer Science, Software Engineering, or equivalent.
  • Strong experience in C++ programming (minimum 3 years).
  • Understanding of video game production pipelines and optimization.
  • Ability to work collaboratively and communicate across different disciplines.
  • Creativity, versatility, and a thirst for innovation.
  • Experience on game consoles is a plus.

What to send our way

  • Your CV highlighting education, experience, and relevant skills.