Design

Game Designer (Social Features - Rainbow Six Mobile)

Ubisoft

Montreal, Québec, Canada
Full-time, Mid-Senior Level
Remote: No

Company Description

Job Description

As a Game Designer, you will be responsible for designing and developing unique social and ranking features that enrich the player experience. You’ll ensure these features are well-balanced, engaging, and aligned with the game’s overall vision. This role requires a deep understanding of game mechanics, player behavior, and a strong ability to collaborate effectively within a multidisciplinary team.

What you’ll do:

  • Design and develop social and ranking features tailored for the mobile experience, inspired by Rainbow Six Siege.
  • Ensure that these features are balanced, intuitive, and contribute to a fair and engaging gameplay experience.
  • Collaborate closely with art, technical, and design teams to bring social features to life and ensure seamless integration into the game.
  • Analyze player feedback and gameplay data to refine and improve existing features.
  • Create and maintain clear, detailed documentation, including design specifications and feature intents.
  • Stay up to date with industry trends and competitive titles to ensure our social features remain innovative and relevant.

Job Qualifications

What you’ll bring:

  • At least 3 years of experience in game design, ideally with a focus on system design.
  • A strong understanding of game mechanics, balancing, and player psychology.
  • Proficiency with game design tools, particularly Unity (preferred).
  • A creative and strategic mindset to adapt Rainbow Six Siege Operators for the mobile experience.
  • Excellent verbal and written communication skills.
  • A strong ability to work collaboratively within a cross-functional team environment.

What to send our way

  • Your CV highlighting your education, experience, and skills 
  • Samples of your work (attach files or send us a link to your demo reel or online portfolio)