Design

UX Designer

Ubisoft

Québec City, Québec, Canada
Full-time, Associate
Remote: No

Company Description

Job Description

As a Gameplay UX Designer at Ubisoft, you'll be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience.

You’ll make sure content is communicated clearly and navigation flows intuitively, so that players can fully immerse themselves in gameplay.

Throughout the user-centric development process, you’ll focus on the game as a whole while considering the impact of every design choice. As a creative problem-solver, you’ll come up with solutions to prevent any (frustrating) discontinuity in the player experience. You’ll smooth out any unwanted friction that stands between our players and the enjoyment they are – and should always be – having.

What you’ll do

  • Partner with ergonomists and the user research team to get a clear picture of player behaviours, goals, motivations, values, needs, etc.
  • Develop the overall core gameplay experience (flow, layout, logic, navigation, controls, feedback, etc.).
  • Design the onboarding experience to ensure a smooth learning process.  
  • Build prototypes and wireframes to test concepts, explore opportunities, and look for pain points.
  • Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features.
  • Work (very) closely with UI artists and game designers to balance usability and functionality with visual appeal.
  • Adapt your designs based on play test results and comments from cross-functional teams.
  • Stay up to date on interaction design best practices + promote them across the studio.

Job Qualifications

What you bring

  • A college diploma in Game Design, Computation Arts, or equivalent  (undergraduate degree an asset)
  • At least 2 years of experience in UX, game design, level design, or related experience
  • Experience with the Adobe Suite (Photoshop, Illustrator, and InDesign) and prototyping tools (e.g. Axure RP) *
  • Understanding of interface & interaction design, information & product architecture, and research techniques
  • A highly collaborative, creative, empathetic, and innovative spirit
  • Ability to accept feedback and adapt to it
  • Excellent problem-solving, organizational, communication, interpersonal, and presentation skills
  • A keen eye for even the subtlest of details + a passion for video games
  • Knowledge of gameplay programming, a huge plus

What to send our way

  • Your CV highlighting your education, experience, and skills
  • Samples of your best designs (attach files or send us a link to your personal website or online portfolio)